We're learning 3D Studio Max which is more complex than a room full of monkeys trying to write King Lear.
Here's my first go at trying to make a 3d object look like something it isn't.
Hmmmm. If you're generous with your eyes you can see it's a shiny, transparent gem sitting on something flat and non-reflective. This took me pretty much a whole day to do. I don't know that it shows. I used a whole bunch of lights to try and pick up the edges of the gem. It has a sky mapped onto it for texture.
And here's what 3D Studio thinks of my name. I didn't ask it to do this. You wouldn't expect that squishy purple plasticine would be the default setting would you? But it appears to be.
Weirdness abounds.
(A small update - I know why this happened now :-)
Updated by Neroli Wesley 18 April 1999